Roadmap
Always changing is the future
Master Yoda.
Some many enhancements can be made, a better structured list too. In time I can also make available my issue tracker.
- A better site, more documentation, tips, demo adventures;
- A demo adventure inside the Builder module, with a handy access through the main menu;
- Images on the scenes! UPDATE: Finishing this feature (Jun 21, 2010)
- Build a visual graph of the scenes;
- Always look to improve the usability of both modules: Builder and Runner;
- More combat systems;
- Test your Luck type of Scenes, or Test 'someIntegerAttribute'.
- As beanshell represents a lot of the flexibility of this system, add more debugging tools, code analysis, better error messages, etc;
- Allow beanshell code execution at each combat round. Like at each 3 sucess attacks by the Red Dragon it blows fire causing 6 of damage;.
- GUI adjustments, mainly on the Runner module;
- A better GUI theme;
- Much more...